Survival Apocalypse

Saturday, August 27, 2011
Survival Apocalypse Last Post For 2011
Hey Survival Fans! I kinda stop playing Survival Apocalypse for a long time,maybe i would play once a month or something...But this is my last post of the year,so see you guys next year!
Friday, April 22, 2011
Saturday, March 26, 2011
Tutorials
Hi Survival Fans! Today I'm gonna teach you about the basics of Survival Apocalypse,so those who know don't have to read this!
How to eat: eating is the most important of all,you need the "eat/drink" tool to survive.The 2nd easiest tool in the game,just click on food like water bottles,canned meat,beef jerky and more!
How to move things: The easiest of all tools,if whoever don't know this,he/she must be a noob or a new player.People that play build or build to survive game usually know.Just click on an item and move it (buildings,tools and nature can't be moved,accept cars you can't move by that tool,but you can drive it,people should know.)
How to forage:Easy,just click on a big box to forge,you can also forage items on the ground.Sometimes,you have to reach nearer to forage it.(nature,tools,cars and buildings can't be foraged.)Some things forage much longer,so see what you forage.
Forage time (ascending order):ammo pack,nail,scrap metal,gasoline,discard plastic,sand ,guns,fruits/seeds,bread,stalkwood,bricks
Inventory:Check your inventory after you forage,some things like tools cant be foraged,but there is a tool bag,so what do you do?Easy,if you have a pistol,say:"store/Pistol" thats all.(must have capital letter or it won't work.)if you forage seeds,corn or grapes,it will be kept in the seeds bag.Maximum storage is 20,so store wizely!
How to craft:The hardest tool of all,you need at least a week to figure it out by yourself.If you open craft,they will have 4 buttons:create tool,process item,create item and clear all ingredients.Create tool is for creating tools and buildings and such...Process item is for planting fruit.Create item is for making items that you need for create buildings,cars and such...The most important part is you need the right items to craft,2nd most important is you need to follow the recipes,you can't mix it up or it won't work.
Until next time,I'll tell you about colony and blgs menu.Goodbye!
How to eat: eating is the most important of all,you need the "eat/drink" tool to survive.The 2nd easiest tool in the game,just click on food like water bottles,canned meat,beef jerky and more!
How to move things: The easiest of all tools,if whoever don't know this,he/she must be a noob or a new player.People that play build or build to survive game usually know.Just click on an item and move it (buildings,tools and nature can't be moved,accept cars you can't move by that tool,but you can drive it,people should know.)
How to forage:Easy,just click on a big box to forge,you can also forage items on the ground.Sometimes,you have to reach nearer to forage it.(nature,tools,cars and buildings can't be foraged.)Some things forage much longer,so see what you forage.
Forage time (ascending order):ammo pack,nail,scrap metal,gasoline,discard plastic,sand ,guns,fruits/seeds,bread,stalkwood,bricks
Inventory:Check your inventory after you forage,some things like tools cant be foraged,but there is a tool bag,so what do you do?Easy,if you have a pistol,say:"store/Pistol" thats all.(must have capital letter or it won't work.)if you forage seeds,corn or grapes,it will be kept in the seeds bag.Maximum storage is 20,so store wizely!
How to craft:The hardest tool of all,you need at least a week to figure it out by yourself.If you open craft,they will have 4 buttons:create tool,process item,create item and clear all ingredients.Create tool is for creating tools and buildings and such...Process item is for planting fruit.Create item is for making items that you need for create buildings,cars and such...The most important part is you need the right items to craft,2nd most important is you need to follow the recipes,you can't mix it up or it won't work.
Until next time,I'll tell you about colony and blgs menu.Goodbye!
Saturday, January 15, 2011
Spammers, hackers and exploiters must stop!!!
Hey Survival Fans! Do you hate it when someone hacked your server when you got loads of buildings,food and supplies? I know how you feel. Do you also hate it when the catalog is filled with spams? This spam steals your account:
Want this Item but cant offord it?
Get your free Robux now!
Visit: ht*tp:*//ww*w.ro-ha*ck.yol*asi*te.c*om/
(Remove all the *s)
OMG IT REALLY WORKS!!!
You thought you can get the robux in 3mins-24 hours but it stole your account in min1. Many people thought they could get the free robux, but they didn't. If you don't belive me, make a alternate account and go to the website. Do not try to log in again or your yahoo/hotmail/gmail/etc. will get stolen and everything else that you need the account to log in will get stolen too.
If you have OBC, you could do the right thing and make an anti-spam group.
You can't stop a hacker from hacking, unless you are a hacker yourself. You can always report him/her of hacking. After a few reports, they will get banned. They make alternate accounts so their main account does not get banned.
These are some of the popular games that always get hacked:
Sandbox NBC
Sandbox BC
Sword Fighting Tournament
What Am I Drawing NBC (I hate Jared, he copies games. That's right,he is a hacker. He made a video of how he copies them.)
What Am I Drawing BC
There are more games that got hacked before, like FEAR and John Cobra's bases.
Games that have more tools in the backpack are usually harder to hack.
People are asking help on how to hack. Isn't that frustrating?!
Careful on who your raiding or becoming enemies if you have a group, because many hackers can log into your account and delete everything inside. Making enemies isn't the brightest thing to do.
Do not accept random requests unless you are with them for awhile because they could be hackers that want your account.
You may think I am a hacker because I said alot of things about it. I was finding how to exploit to give you guys warnings and tips.
Types Of Groups
Hello Survival Fans! These are the Groups that you would like to be :
There are many ways to play S:A, but these ways are the most common...
Colonist (Agressive/Social/Expansive)
Soloist (Agressive/Social)
Squad (Agressive/Social)
Colonist - Aggressive
If you are one of those people who prefers fighting rather than peace, then you might use this strategy. First of all, before starting a colony, Find a perfect hideout, (People will want to kill you). This can be anywhere that is secluded. But make sure there is enough space for some more people (Your colonists). After setting up, go recruit some people. Tell them what type of Colony you have. Some people won't want to be aggressive. After you got a good amount of people (3 or more), you can get some weapons, such as Pistols, Rifles, Metal bars, Hammers, Machetes, and more. You can use the weapons to fight both People, and Zombies. Organize your raids, don't just yell "LETS KEEL EM!!", infiltrate their base, take some stuff and quietly get out. If you are caught, eliminate the witness QUICKLY, before the rest find out. If they do, prepare for an all out Gun fight (You may not survive...). But if all goes well, you got a good source of food/items.
Colonist - Social
This is a prefered method by me. Nobody gets hurt (usually), and can be beneficial for every colony in a server. Like the other strategy, find a well hidden place, attackers would LOVE to raid you if your exposed. Make sure your place has enough space for your colonists. If you are going to rely on farmers to produce food, then get some Soil and seeds. Otherwise just get some basic things. this includes, the Faulty Lighter, Metal bar, and some type of gun. It's good to have protection when wandering. Recruit some colonists, then get back to your base. As i said before, if you prefer farming, then you wouldn't need to worry about searching for food. Otherwise make someone be a "Gatherer" to get Items/Food. Set another person to be an "Architect", and someone to be a "Guard". Architects will create structures, Guards will protect against enemies. If someone isn't performing their task, don't be afraid to exhile him. Don't be stuck with a Mooch who only uses up your stuff and not helping with anything. If you follow this, you can become very succesful.
Colonist - Expansive(Imperialist)
The people who are expansive tend to take up a lot of space, and they can be Aggressive, or Social. To have an expansive colony follows of one of the above examples, but with Some added things. First of all, you need A LOT of people (5 or more), a server that is willing to work together, and A LOT OF SPACE. You can end up taking over the entire server with this method, peacefully or agressivly.
Soloist - Agressive
Known as: Pyros, Raiders, Attackers, Invaders, N00bs
If you are one of those outcasts of humanity then you might choose this
Not-So-Much-Prefered method. Find a base, get some supplies, get some weapons, then, ATTACK! Burn their walls! Take their food! Kill the citizens! Doing this will not only get you killed (Most likely), you will also be hunted down by bounty hunters, or seekers of revenge. As I said, don't do this...
Soloist - Social
This method is fine to use, you can make a small base and constantly get food, and items. People may come to raid your base though. So be hidden, on the move, or ever alert. Make alliances with colonies to get protection from a larger force, present them with gifts to show your worth to them. Doing this will get you a Nice badge, and respect througout the server.
Squads
Squads are not used much, but it can be a useful method. Have a migratory group of 2-4 people, you can be Agressive, or Social. Remember to stop moving every once in a while to Eat/drink or defend.
There are many ways to play S:A, but these ways are the most common...
Colonist (Agressive/Social/Expansive)
Soloist (Agressive/Social)
Squad (Agressive/Social)
Colonist - Aggressive
If you are one of those people who prefers fighting rather than peace, then you might use this strategy. First of all, before starting a colony, Find a perfect hideout, (People will want to kill you). This can be anywhere that is secluded. But make sure there is enough space for some more people (Your colonists). After setting up, go recruit some people. Tell them what type of Colony you have. Some people won't want to be aggressive. After you got a good amount of people (3 or more), you can get some weapons, such as Pistols, Rifles, Metal bars, Hammers, Machetes, and more. You can use the weapons to fight both People, and Zombies. Organize your raids, don't just yell "LETS KEEL EM!!", infiltrate their base, take some stuff and quietly get out. If you are caught, eliminate the witness QUICKLY, before the rest find out. If they do, prepare for an all out Gun fight (You may not survive...). But if all goes well, you got a good source of food/items.
Colonist - Social
This is a prefered method by me. Nobody gets hurt (usually), and can be beneficial for every colony in a server. Like the other strategy, find a well hidden place, attackers would LOVE to raid you if your exposed. Make sure your place has enough space for your colonists. If you are going to rely on farmers to produce food, then get some Soil and seeds. Otherwise just get some basic things. this includes, the Faulty Lighter, Metal bar, and some type of gun. It's good to have protection when wandering. Recruit some colonists, then get back to your base. As i said before, if you prefer farming, then you wouldn't need to worry about searching for food. Otherwise make someone be a "Gatherer" to get Items/Food. Set another person to be an "Architect", and someone to be a "Guard". Architects will create structures, Guards will protect against enemies. If someone isn't performing their task, don't be afraid to exhile him. Don't be stuck with a Mooch who only uses up your stuff and not helping with anything. If you follow this, you can become very succesful.
Colonist - Expansive(Imperialist)
The people who are expansive tend to take up a lot of space, and they can be Aggressive, or Social. To have an expansive colony follows of one of the above examples, but with Some added things. First of all, you need A LOT of people (5 or more), a server that is willing to work together, and A LOT OF SPACE. You can end up taking over the entire server with this method, peacefully or agressivly.
Soloist - Agressive
Known as: Pyros, Raiders, Attackers, Invaders, N00bs
If you are one of those outcasts of humanity then you might choose this
Not-So-Much-Prefered method. Find a base, get some supplies, get some weapons, then, ATTACK! Burn their walls! Take their food! Kill the citizens! Doing this will not only get you killed (Most likely), you will also be hunted down by bounty hunters, or seekers of revenge. As I said, don't do this...
Soloist - Social
This method is fine to use, you can make a small base and constantly get food, and items. People may come to raid your base though. So be hidden, on the move, or ever alert. Make alliances with colonies to get protection from a larger force, present them with gifts to show your worth to them. Doing this will get you a Nice badge, and respect througout the server.
Squads
Squads are not used much, but it can be a useful method. Have a migratory group of 2-4 people, you can be Agressive, or Social. Remember to stop moving every once in a while to Eat/drink or defend.
Survival Apocalypse Maps
Hi Survival Fans! These are almost all the maps of the game,and the 'Desierto de los Muertos' map is the worse map ever!
Garn Harbor: As the very first map, Garn Harbor is shown on the map. It consists of mainly two or three areas: Under the Stairs, The Gun Shop and its area and the Rest. Easily recognizable for the map shows the same thing.Best area for lazy-bones is the Cargo Ship as it has infinite food and water just outside, but it is a good barricade against zombies too.
Desierto de los Muertos: Meaning “Desert of the Dead”, this map is recognizable from…it’s a greeeeat desert. And so, there are a few building and a HUUGE area around them. Best area for lazy-bones is the gas station, has both food, water, gasoline, scrap metal and stock wood. Wuh.
Seaside City: Recognizable from having a grocery store, Seaside City is a city near the sea. (Obviously.) Best area for lazy-bones is the grocery store because of the infinite food and drink over there, just make sure you close the door with a gate and burn any ladders that are made to help people come in. NO ONE SHALL ENTER THE MAGNIFICENT STORE BUT YOU. And it has stock wood and scrap metal too!
Sunset City: Recognizable from looking like Seaside City, BUT IT ISN’T, also having a small shop with gasoline/gas staion with a shop, Sunset City, as mentioned above, is roughly the same color and shape as Seaside City, but it has many different opportunities. Best area for the slothful is the grocery store.
Port Arthur: Recognizable from starting mainly from a small area with an apartment and a gun shop that is leading to a great area by means of a bridge, this is one of the newer maps made by Arthur258. There is a cargo ship AND a grocery store, so the slothful have a variety of places to settle at.
Farmers’ Valley: Recognizable from being a great, grassy city with hills and a river not being crossed by anything, Sunset City is a real place to live. Unaffected by the apocalypse’s “concrete-maker” abilities, its grassy land is available to all. Unfortunately, the zombies came here too. Best area for the slothful? The cargo ship and the area near it. Believe me, it is.
Garn Harbor: As the very first map, Garn Harbor is shown on the map. It consists of mainly two or three areas: Under the Stairs, The Gun Shop and its area and the Rest. Easily recognizable for the map shows the same thing.Best area for lazy-bones is the Cargo Ship as it has infinite food and water just outside, but it is a good barricade against zombies too.
Desierto de los Muertos: Meaning “Desert of the Dead”, this map is recognizable from…it’s a greeeeat desert. And so, there are a few building and a HUUGE area around them. Best area for lazy-bones is the gas station, has both food, water, gasoline, scrap metal and stock wood. Wuh.
Seaside City: Recognizable from having a grocery store, Seaside City is a city near the sea. (Obviously.) Best area for lazy-bones is the grocery store because of the infinite food and drink over there, just make sure you close the door with a gate and burn any ladders that are made to help people come in. NO ONE SHALL ENTER THE MAGNIFICENT STORE BUT YOU. And it has stock wood and scrap metal too!
Sunset City: Recognizable from looking like Seaside City, BUT IT ISN’T, also having a small shop with gasoline/gas staion with a shop, Sunset City, as mentioned above, is roughly the same color and shape as Seaside City, but it has many different opportunities. Best area for the slothful is the grocery store.
Port Arthur: Recognizable from starting mainly from a small area with an apartment and a gun shop that is leading to a great area by means of a bridge, this is one of the newer maps made by Arthur258. There is a cargo ship AND a grocery store, so the slothful have a variety of places to settle at.
Farmers’ Valley: Recognizable from being a great, grassy city with hills and a river not being crossed by anything, Sunset City is a real place to live. Unaffected by the apocalypse’s “concrete-maker” abilities, its grassy land is available to all. Unfortunately, the zombies came here too. Best area for the slothful? The cargo ship and the area near it. Believe me, it is.
Place To Settle A Base
Hello Survival Fans!
The game takes place in the Remote city of Garn Harbor it is a fairly small City surrounded by mountains. There are many places to stay and make a settlement, these places include...
The Warehouse - One of the Spawning areas. has Stock wood, and Limited food supply, a great place for starters
The Cargo Ship - Another good place to settle. It has unlimited food, wood and water. The downside is the Lack of Space and... Zombies.
Train Station - An Empty place... Nothing there, which makes it a good place to settle. No supplies, no Zombies.
Apartment - One of the Spawning areas, has refridgerators which give Food, and drinks. However, the only way out is to go downstairs. Where many hungry zombies wait...unless if you climb out of the window...
Department Store - A once thriving store, now is Cleared by Starving people, and is home to Zombies. But there is a lot of space and food,if you want to go shopping...
Seed Shop/Gun Shop - The Seed shop, (Grey Building), is a place where survivors can get the remnants of seeds that can be planted to provide food for themselves, and for their Colony. The Gun shop is a place where you can get Pistols to protect yourself against Zombies, or Raiders.
Open Spaces - There are many places to Settle, you can build walls around areas to claim them, or you can set up shops and trading posts to get more Items.
The game takes place in the Remote city of Garn Harbor it is a fairly small City surrounded by mountains. There are many places to stay and make a settlement, these places include...
The Warehouse - One of the Spawning areas. has Stock wood, and Limited food supply, a great place for starters
The Cargo Ship - Another good place to settle. It has unlimited food, wood and water. The downside is the Lack of Space and... Zombies.
Train Station - An Empty place... Nothing there, which makes it a good place to settle. No supplies, no Zombies.
Apartment - One of the Spawning areas, has refridgerators which give Food, and drinks. However, the only way out is to go downstairs. Where many hungry zombies wait...unless if you climb out of the window...
Department Store - A once thriving store, now is Cleared by Starving people, and is home to Zombies. But there is a lot of space and food,if you want to go shopping...
Seed Shop/Gun Shop - The Seed shop, (Grey Building), is a place where survivors can get the remnants of seeds that can be planted to provide food for themselves, and for their Colony. The Gun shop is a place where you can get Pistols to protect yourself against Zombies, or Raiders.
Open Spaces - There are many places to Settle, you can build walls around areas to claim them, or you can set up shops and trading posts to get more Items.
Friday, January 14, 2011
Glich Tricks
Hello Survival Fans! Well i only know 1 glitch trick, so please comment if you know more.
The flying glitch : put an ammo pack on your foot
Thats it Survival Fans,i don't know much of glitch tricks,i hope it helps for getting some sand in a map!
The flying glitch : put an ammo pack on your foot
Thats it Survival Fans,i don't know much of glitch tricks,i hope it helps for getting some sand in a map!
Making Bread
Hello Survival Fans! Today i'm gonna teach you how to make bread. You need a mill, a forge, some soil, 1 wheat seed or wheat seed pack, a burning metal, a stalk and a sand water filther
1. Use some soil and wheat seed or wheat seed pack to make wheat : soil+wheat seed pack>process item
2.After the wheats grown,make wheat bundle : wheat+wheat>create item
3.Then,put it in the mill, it will become floor.
4.After that,use the stalk and make it to a rope : stalk>create item
5.Then,make a metal bucket : burning metal+rope>create tool
6.Then,use the bucket and click on the sand water filther (the sand water filther must have water or it won't work)
7.Then,click the floor with the metal bucket and the floor will become dough
8.Then,use dough to make bread : dough>create item
9.And finaly,cook it with forge until its done! (DO NOT OVERCOOK IT!!!)
There are more bread to choose like : pumpkin pie, corn bread!
Ok there,now happy making!
Recipes
Hello Survival Fans! I found out how to make everything(I think...) in Survival Apocalypse.Enjoy playing!!!
—–RECIPES—–—Food—
Wheat Bundle- 2 Wheat
Uncooked Bread-1 Dough
Uncooked
Corn Bread-1 Corn+ 1 Dough
Uncooked Pumpkin Pie-1 Pumpkin+1 Dough
Uncooked Blueberry Pie = Dough + Blueberry (or Vice versa)
Grape Juice = Glass Cup + Grape
Blueberry Juice = Glass Cup + Blueberry
Blueberry Pack = Pure Plastic + Blueberry + Blueberry + Blueberry + Blueberry (N
ote at the moment it seems to be broken)
Strawberry Pack = Pure Plastic + Strawberry + Strawberry + Strawberry + Strawberry
(Same as above)
Survival Pack = 1 Pure Plastic + 1 Canned Meat + 1 Bottled Water (Seriously?)
—Materials—
Tied Metal Bar-2 Scrap Metal
Bonded Metal Bar-2 Burning Metal
Brick Wall- 2 Piles of Bricks
Rope-1 (Corn) Stalk
Wooden Barricade-2 Stock Wood
Glass Pane-2 Glass
Engine- 2 Burning Metal+1 Wire+1 Rope+ 1 Gasoline
Glass Cup = 1 Glass Craft Item
Wet Sand – 1 Sand + Bucket Water
Clay – 1 Wet Sand heated
Sand Block- 1 Wet sand + 1 Wet Sand
Sand Wall = 3 Sand Blocks Craft Item
BioDiesel = 1 Corn/Small Leaves Process Item
(Works in Place of Gas once processed completely)
Scope = 1 Burning Metal + 1 Glass
—Building Sets—
Makeshift Set- 1 Tied Metal bar + 3 Wooden Barricades
Stable/Colony Set-1 Bonded Metal bar + 3 Wooden Barricades
Makeshift Brick Set- 3 Brick Walls + 1 Tied Metal Bar
Wired Brick Set – 2 Brick Walls + 1 Bonded Bar + 1 Circuit Board + 1 Wire (Might have changed)
Dock Set = Bonded Metal Bar + Wooden Barricade + Wooden Barricade + Stock Wood + Stock wood
Adobe Set = Sand Wall + Sand Wall + Sand Wall + Sand Wall + Stock Wood + Stock Wood
—Shelters—
Small Shelter-2 Tied Metal Bars+1 Wooden Barricade
Medium Shelter-3 Tied Metal Bars +1 Wooden Barricade+1 Glass Pane
Small Brick Shelter-2 Brick Walls+2 Bonded Metal Bars+ 1 Stock Wood
Medium Brick Shelter-3 Brick Walls+2 Bonded Metal Bars+2 Stock Wood
–Ladders–
Stable Ladder = Bonded Metal Bar + Bonded Metal Bar + Stock Wood + Stock Wood + Nail
Small Stable Ladder = Bonded Metal Bar + Stock Wood + Stock Wood + Nail
Wooden Ladder = Stock Wood + Stock Wood + Stock Wood + Stock Wood + nail
Small Wooden Ladder = Stock Wood + Stock Wood + Stock Wood + Nail
—Mills—
Makeshift Mill – 1 Tied Metal Bar+1 Wooden Barricade+1 Stock Wood
Stable Mill = Bonded Metal Bar + Bonded Metal Bar + Burning Metal + Stock Wood + Stock Wood
—Misc.—
Warehouse-2 Tied Metal Bars+2 Wooden Barricades
Stable Warehouse-2 Bonded Metal Bars+2 Wooden Barricades
Forge – 2 Piles of Bricks+1 Scrap Metal+2 Stock Wood
Sand Water Filter – 1 Tied Metal Bar+1 Scrap Metal+1 Pile of Sand
Greenhouse – 2 Bonded Metal Bars+2 Stock Wood+2 Glass Panes
Wind Turbine/Solar Panel – 3 Bonded Metal Bars + 2 Wooden Barricades + 2 Stock Wood + 1 Circuit Board
Electric Fence-2 Bonded Metal Bars+2 Stock Wood+1 Circuit Board
Makeshift Wooden Dock = Wooden Barricade + Stock Wood + Stock Wood + Stock Wood
Oil Drum = 3 Burning Metal + 3 Gasoline (Don't blast people for no reason,lol)
—Transport—
Makeshift Raft-2 Stock Wood
Makeshift Car- 2 Bonded Metal Bars+1 Wooden Barricade+1 Engine+1 Stock Wood
Motor Boat-2 Bonded Metal Bars+1 Burning Metal+1 Engine+2 Metal Blades
Skateboard – 2 Scrap Metal + 1 Stock Wood
—Tools—
Bucket- 1 Burning Metal+1 Rope
Faulty Lighter-1 Discarded Plastic + Gasoline
Plastic Lighter-1 Pure Plastic+ Gasoline
Gas Container-2 Pure Plastic+Gasoline
Wiring Plyers-1 Metal Blade+1 Pure Plastic
Crude Fishing Rod = Scrap Metal + String + String
Fishing Rod = Burning Metal + String + String
Radio/Clock = 2 Pure Plastic + 1 Circuit Board + 1 Wire
Scoped Rifle = 1 Scope + 1 Rifle
Scope – Burning Metal + Glass
Bulletproof Vest – 2 Metal Blades + 2 Clay + 1 Rope
Torch – 1 Stock Wood – 1 Rope – 1 Gas
Subscribe to:
Posts (Atom)